* Scaffolding for undo-redo * undo redo working Poc commit * memory performance improvements by diffing * dont run update on undo/redo" * merging widget postion update and canvas bottom row update into one dsl update. * fix tabs widget * Visible updates per undo redo action (#6838) Co-authored-by: Rahul R <rahulramesha@Rahuls-MacBook-Pro.local> * resize atomic operation * fix switch control state issue * disallow undo/redo for snipping and comment mode * disallow undo/redo for snipping and comment mode * fix color picker issue in undo/redo * add test for replayDSL * option control fix, adding logs * minor position change undo redo updates * add test cases for replayHelpers * property Upade visual change * remove unused code * global hot key jest test for undo redo * Fixing batch updates on property change.. * add tests for toggle control in property pane * unwanted utils. * add tests for text control * add tests for deletion * add tests for dropping a new widget * adding jest test for replayUtils * add move widget tests * add tests for color picker control * add analytics for undo/redo * add analytics for undo/redo * tab addition atomic * cypress tests for propertyPane, toasts and radiowidget optionControl * replayDSL end of redo stack fix * property update changes * menu option control debounce input * color picker empty undo fix * fix cypress tests * widget add/remove atomic * revert alternative approach to handle atomic operations * update replayDSL test * add some comments * addressing review comments * flash color for property pane controls * Fixing adding of tabs widget as well. * code review comments. * merging widget postion update and canvas bottom row update into one dsl update. * fix ordering of tabs property control * meta property update canvas min height. * fixing failed specs. * Fixing entity explorer update on deleting tab from entity explorer. * address review comments and minor property update changes * fixing failing tests * merge conflicts * changes to cater widget api. * fix suggested widget table issue * draggable list for undo redo * fix widget name focus * excluding canvas updates. * fixing codeEditor update on propertySection collapse * fixed failing test case Co-authored-by: Abhinav Jha <abhinav@appsmith.com> Co-authored-by: Rahul R <rahulramesha@Rahuls-MacBook-Pro.local> Co-authored-by: root <root@DESKTOP-9GENCK0.localdomain> Co-authored-by: Ashok Kumar M <35134347+marks0351@users.noreply.github.com> Co-authored-by: Pawan Kumar <pawankumar@Pawans-MacBook-Pro.local>
155 lines
3.6 KiB
TypeScript
155 lines
3.6 KiB
TypeScript
import { Doc, Map, UndoManager } from "yjs";
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import { captureException } from "@sentry/react";
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import { diff as deepDiff, applyChange, revertChange } from "deep-diff";
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import { processDiff, DSLDiff, getPathsFromDiff } from "./replayUtils";
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import { CanvasWidgetsReduxState } from "reducers/entityReducers/canvasWidgetsReducer";
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const _DIFF_ = "diff";
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type ReplayType = "UNDO" | "REDO";
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export default class ReplayDSL {
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private diffMap: any;
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private undoManager: UndoManager;
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private dsl: CanvasWidgetsReduxState;
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private prevRedoDiff: Array<DSLDiff> | undefined;
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logs: any[] = [];
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constructor(widgets: CanvasWidgetsReduxState) {
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const doc = new Doc();
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this.diffMap = doc.get("map", Map);
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this.dsl = widgets;
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this.diffMap.set(_DIFF_, []);
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this.undoManager = new UndoManager(this.diffMap, { captureTimeout: 100 });
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}
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/**
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* checks if there is anything in the redoStack or undoStack
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*
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* @return boolean
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*/
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canReplay(replayType: ReplayType) {
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switch (replayType) {
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case "UNDO":
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return this.undoManager.undoStack.length > 0;
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case "REDO":
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return this.undoManager.redoStack.length > 0;
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default:
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return false;
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}
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}
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/**
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* get the diffs from yMap
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*
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* @returns
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*/
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private getDiffs() {
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return this.diffMap.get(_DIFF_);
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}
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/**
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* replay actions ( undo redo )
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*
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* Note:
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* important thing to note is that for redo we redo first, then
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* get the diff map and undo, we get diff first, then undo
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*
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* @param replayType
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*/
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replay(replayType: ReplayType) {
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const start = performance.now();
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if (this.canReplay(replayType)) {
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let diffs;
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switch (replayType) {
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case "UNDO":
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diffs = this.getDiffs();
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this.undoManager.undo();
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break;
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case "REDO":
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this.undoManager.redo();
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diffs = this.getDiffs();
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break;
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}
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const replay = this.applyDiffs(diffs, replayType);
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const stop = performance.now();
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this.logs.push({
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log: `replay ${replayType}`,
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undoTime: `${stop - start} ms`,
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replay: replay,
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diffs: diffs,
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});
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return {
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replayWidgetDSL: this.dsl,
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replay,
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logs: this.logs,
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event: `REPLAY_${replayType}`,
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timeTaken: stop - start,
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paths: getPathsFromDiff(diffs),
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};
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}
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return null;
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}
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/**
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* saves the changes (diff) in yMap
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* only if there is a deep diff
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*
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* @param widgets
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*/
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update(widgets: CanvasWidgetsReduxState) {
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const startTime = performance.now();
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const diffs = deepDiff(this.dsl, widgets);
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if (diffs && diffs.length) {
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this.dsl = widgets;
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this.diffMap.set(_DIFF_, diffs);
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}
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const endTime = performance.now();
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this.logs.push({
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log: "replay updating",
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updateTime: `${endTime - startTime} ms`,
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});
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}
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clearLogs() {
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this.logs = [];
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}
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/**
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* apply the diff on the current dsl
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*
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* @param diffs
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* @param isUndo
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*/
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applyDiffs(diffs: Array<DSLDiff>, replayType: ReplayType) {
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const replay = {};
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const isUndo = replayType === "UNDO";
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const applyDiff = isUndo ? revertChange : applyChange;
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for (const diff of diffs) {
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if (!Array.isArray(diff.path) || diff.path.length === 0) {
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continue;
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}
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try {
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processDiff(this.dsl, diff, replay, isUndo);
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applyDiff(this.dsl, true, diff);
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} catch (e) {
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captureException(e, {
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extra: {
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diff,
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updateLength: diffs.length,
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},
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});
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}
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}
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return replay;
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}
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}
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