- Adds Web workers and does evaluations in off the main thread - Removes any need to store functions in the data tree and only keeps them around while evaluating - Maintains a stored data tree in the redux state - Evaluates based on editor events instead of state changes
119 lines
3.2 KiB
TypeScript
119 lines
3.2 KiB
TypeScript
import React, { Suspense, lazy } from "react";
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import BaseWidget, { WidgetProps, WidgetState } from "./BaseWidget";
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import { WidgetType } from "constants/WidgetConstants";
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import { EventType } from "constants/ActionConstants";
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import { VALIDATION_TYPES } from "constants/WidgetValidation";
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import {
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WidgetPropertyValidationType,
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BASE_WIDGET_VALIDATION,
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} from "utils/WidgetValidation";
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import { TriggerPropertiesMap } from "utils/WidgetFactory";
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import Skeleton from "components/utils/Skeleton";
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import * as Sentry from "@sentry/react";
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import { retryPromise } from "utils/AppsmithUtils";
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import ReactPlayer from "react-player";
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import withMeta, { WithMeta } from "./MetaHOC";
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const VideoComponent = lazy(() =>
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retryPromise(() =>
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import("components/designSystems/appsmith/VideoComponent"),
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),
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);
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export enum PlayState {
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NOT_STARTED = "NOT_STARTED",
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PAUSED = "PAUSED",
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ENDED = "ENDED",
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PLAYING = "PLAYING",
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}
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class VideoWidget extends BaseWidget<VideoWidgetProps, WidgetState> {
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private _player = React.createRef<ReactPlayer>();
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static getPropertyValidationMap(): WidgetPropertyValidationType {
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return {
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...BASE_WIDGET_VALIDATION,
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url: VALIDATION_TYPES.TEXT,
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};
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}
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static getMetaPropertiesMap(): Record<string, any> {
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return {
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playState: PlayState.NOT_STARTED,
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};
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}
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static getDefaultPropertiesMap(): Record<string, string> {
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return {};
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}
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static getTriggerPropertyMap(): TriggerPropertiesMap {
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return {
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onEnd: true,
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onPlay: true,
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onPause: true,
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};
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}
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shouldComponentUpdate(nextProps: VideoWidgetProps) {
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return nextProps.url !== this.props.url;
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}
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getPageView() {
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const { url, autoPlay, onEnd, onPause, onPlay } = this.props;
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return (
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<Suspense fallback={<Skeleton />}>
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<VideoComponent
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player={this._player}
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url={url}
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autoplay={autoPlay}
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controls={true}
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onPlay={() => {
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this.props.updateWidgetMetaProperty(
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"playState",
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PlayState.PLAYING,
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{
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dynamicString: onPlay,
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event: {
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type: EventType.ON_VIDEO_PLAY,
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},
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},
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);
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}}
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onPause={() => {
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//TODO: We do not want the pause event for onSeek or onEnd.
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this.props.updateWidgetMetaProperty("playState", PlayState.PAUSED, {
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dynamicString: onPause,
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event: {
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type: EventType.ON_VIDEO_PAUSE,
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},
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});
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}}
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onEnded={() => {
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this.props.updateWidgetMetaProperty("playState", PlayState.ENDED, {
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dynamicString: onEnd,
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event: {
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type: EventType.ON_VIDEO_END,
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},
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});
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}}
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/>
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</Suspense>
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);
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}
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getWidgetType(): WidgetType {
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return "VIDEO_WIDGET";
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}
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}
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export interface VideoWidgetProps extends WidgetProps, WithMeta {
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url: string;
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autoPlay: boolean;
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onPause?: string;
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onPlay?: string;
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onEnd?: string;
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}
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export default VideoWidget;
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export const ProfiledVideoWidget = Sentry.withProfiler(withMeta(VideoWidget));
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