## Description **Goal** To allow users drag and drop building blocks on the canvas just like widgets today. We are also implementing a loading state with the platform skeleton component immediately the user drops the block on the canvas. **Why** The dropping of building blocks needs to make an API call to the backend to process adding the building block functionality to the users app. This loading skeleton acts as a placeholder for the block while the API call is processing. **How** 1. We had listed the building blocks in a previous [PR](https://github.com/appsmithorg/appsmith/pull/31199) 2. Created a new saga to handle widget and building block addition called `addUIEntitySaga` 3. The saga handles widget addition like it did previously, but also handles building block addition to canvas. #### PR fixes following issue(s) Fixes #31314 #### Media #### Type of change > Please delete options that are not relevant. - New feature (non-breaking change which adds functionality) ## Testing > #### How Has This Been Tested? > Please describe the tests that you ran to verify your changes. Also list any relevant details for your test configuration. > Delete anything that is not relevant - [ ] Manual - [ ] JUnit - [ ] Jest - [ ] Cypress > > #### Test Plan > Add Testsmith test cases links that relate to this PR > > #### Issues raised during DP testing > Link issues raised during DP testing for better visiblity and tracking (copy link from comments dropped on this PR) > > > ## Checklist: #### Dev activity - [ ] My code follows the style guidelines of this project - [ ] I have performed a self-review of my own code - [ ] I have commented my code, particularly in hard-to-understand areas - [ ] I have made corresponding changes to the documentation - [ ] My changes generate no new warnings - [ ] I have added tests that prove my fix is effective or that my feature works - [ ] New and existing unit tests pass locally with my changes - [ ] PR is being merged under a feature flag #### QA activity: - [ ] [Speedbreak features](https://github.com/appsmithorg/TestSmith/wiki/Guidelines-for-test-plans#speedbreakers-) have been covered - [ ] Test plan covers all impacted features and [areas of interest](https://github.com/appsmithorg/TestSmith/wiki/Guidelines-for-test-plans#areas-of-interest-) - [ ] Test plan has been peer reviewed by project stakeholders and other QA members - [ ] Manually tested functionality on DP - [ ] We had an implementation alignment call with stakeholders post QA Round 2 - [ ] Cypress test cases have been added and approved by SDET/manual QA - [ ] Added `Test Plan Approved` label after Cypress tests were reviewed - [ ] Added `Test Plan Approved` label after JUnit tests were reviewed <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit - **New Features** - Introduced drag-and-drop functionality for building blocks within the canvas editor. - Added a new feature flag to enable/disable drag-and-drop building blocks. - Implemented new UI components such as `SeeMoreButton`, `UIEntityList`, and `UIEntitySidebar` for enhanced widget management and exploration. - Enhanced widget sidebar with improved search and filter capabilities. - **Enhancements** - Updated various components and sagas to support the new drag-and-drop functionality and building blocks management. - Improved loading and organization of UI explorer items, including widgets and building blocks. - **Refactor** - Adjusted import paths and reorganized imports across multiple files for better code maintenance. - Consolidated widget addition logic under a unified saga for handling different UI entity types. - **Bug Fixes** - Fixed the directory structure for the `useIsEditorPaneSegmentsEnabled` hook to reflect recent changes. <!-- end of auto-generated comment: release notes by coderabbit.ai --> |
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