PromucFlow_constructor/app/client/src/selectors/layoutSystemSelectors.ts
Pawan Kumar 0cc104ed93
chore: update import of AppState to DefaultReduxState (#40494)
We were using the AppState incorrectly in our selectors. We should use
`DefaultRootState` from react-redux.

/ok-to-test tags="@tag.Sanity"

<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit

- **Refactor**
- Updated state parameter types in numerous selectors and hooks across
the application from a custom application state type to a standard Redux
root state type, enhancing type consistency and maintainability without
impacting functionality or user experience.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->

<!-- This is an auto-generated comment: Cypress test results  -->
> [!TIP]
> 🟢 🟢 🟢 All cypress tests have passed! 🎉 🎉 🎉
> Workflow run:
<https://github.com/appsmithorg/appsmith/actions/runs/14771101257>
> Commit: 48aef24d9a54ee63d06943128f7545ba0d461172
> <a
href="https://internal.appsmith.com/app/cypress-dashboard/rundetails-65890b3c81d7400d08fa9ee5?branch=master&workflowId=14771101257&attempt=1"
target="_blank">Cypress dashboard</a>.
> Tags: `@tag.Sanity`
> Spec:
> <hr>Thu, 01 May 2025 07:16:33 UTC
<!-- end of auto-generated comment: Cypress test results  -->
2025-05-01 15:53:37 +05:30

43 lines
1.4 KiB
TypeScript

import type { DefaultRootState } from "react-redux";
import { getAnvilWidgetDOMId } from "layoutSystems/common/utils/LayoutElementPositionsObserver/utils";
import { LayoutSystemTypes } from "layoutSystems/types";
/**
* Returns the layout system type based on the state of the application.
* @param state - The current state of the application.
* @returns The layout system type.
*/
export const getLayoutSystemType = (state: DefaultRootState) => {
const applicationLayoutSystemType =
state.ui.applications?.currentApplication?.applicationDetail?.appPositioning
?.type;
// Check if the application has a defined appPositioning type
if (applicationLayoutSystemType) {
// Get the layout system type based on the appPositioning type
const layoutSystemType = LayoutSystemTypes[applicationLayoutSystemType];
return layoutSystemType;
}
// If no layout system type is found, return FIXED as the default layout system type
return LayoutSystemTypes.FIXED;
};
export const getWidgetSelectorByWidgetId = (
state: DefaultRootState,
widgetId: string,
) => {
const layoutSystemType = getLayoutSystemType(state);
switch (layoutSystemType) {
case LayoutSystemTypes.ANVIL:
return getAnvilWidgetDOMId(widgetId);
default:
return widgetId;
}
};
export const isFixedLayoutSelector = (state: DefaultRootState) =>
getLayoutSystemType(state) === LayoutSystemTypes.FIXED;