## Description
In this PR, we are separating widget and canvas interactions. going
forward
- Wigdets can be interacted with only in Preview mode.
- Canvas based interactions will only be allowed in edit mode.
Fixes#32138Fixes#31570Fixes#32058
_or_
Fixes `Issue URL`
> [!WARNING]
> _If no issue exists, please create an issue first, and check with the
maintainers if the issue is valid._
## Automation
/ok-to-test tags="@tag.Anvil"
### 🔍 Cypress test results
<!-- This is an auto-generated comment: Cypress test results -->
> [!IMPORTANT]
> Workflow run:
<https://github.com/appsmithorg/appsmith/actions/runs/8506204162>
> Commit: `d42107de5931bb39b656817b220e72737a30b5d0`
> Cypress dashboard url: <a
href="https://internal.appsmith.com/app/cypress-dashboard/rundetails-65890b3c81d7400d08fa9ee5?branch=master&workflowId=8506204162&attempt=1"
target="_blank">Click here!</a>
> All cypress tests have passed 🎉🎉🎉
<!-- end of auto-generated comment: Cypress test results -->
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
- **New Features**
- Enabled new Anvil editor functionality for all users.
- Improved user interaction with widgets and modal widgets inside the
Anvil editor.
- **Refactor**
- Streamlined feature flag handling for a more consistent user
experience.
- Enhanced canvas interaction in Anvil editor by adjusting pointer
events settings.
- **Tests**
- Updated and refined Cypress end-to-end tests for better reliability
and coverage.
- **Style**
- Introduced new CSS rules for better handling of user interactions
within the Anvil editor environment.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->