* add second whitelist ip for create datasource page
* revert the cloudhosting check on help button
* update name of util function
* remove unused key
Co-authored-by: Pawan Kumar <pawankumar@Pawans-MacBook-Pro.local>
Fixes#1683
Fix for dropdowns with option not being an object crashes dropdown and stops eval
Fixes#1656#1657
Fix issue where updateWidgetProperty would get called without a widgetId
* WIP: Performance improvements in entity explorer
* WIP: Achieve feature parity for entity explorer with release
* Update unit tests
* Add sentry profiling to current page entity properties component
* Fix page add/delete not showing up on entity explorer issue. Update memoization logic for pagegroup entity
* Deal with the ban-ts-ignore eslint issues
* Update unit tests
* Fix widget entity children visibility
* Fix tests and code
* Fix tests for scenarios where the collapsed entities are unmount, as this is a part of the performance optimization
* Filter undefined children when generating structureDSL
* Remove rule from eslintrc
Consolidate createPage test command
* Update CreatePage tests to remove redundant dsl updates
* Revert CreatePage test changes, as adding more checks within this command globally causes other tests to have issues.
* re-enable eslint rule, as without it CI tests fail
* Revert to ban-ts-comment
* Fix typescript ban-ts-ignore issue by upgrading react-scripts and fixing typescript issue across the application
* Typescript errors handled
Co-authored-by: vicky-primathon.in <vicky.bansal@primathon.in>
* EditableTextWrapper component implemented
* create new app flow implemented
* test cases for new create new app flow fixed
* role update element fixed
* before-all hooks fixed
* createOrg test cases fixed
* loading state test added
* editableText input unique identifier added in test-cases
* updateApplication API alias name corrected
* removed the second className prop on same component
* PR feedback implemented
- Adds Web workers and does evaluations in off the main thread
- Removes any need to store functions in the data tree and only keeps them around while evaluating
- Maintains a stored data tree in the redux state
- Evaluates based on editor events instead of state changes