PromucFlow_constructor/app/client/src/utils/hooks/useReflow.ts

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feat: Reflow and Resize while Dragging and Resizing widgets. (#9054) * resize n reflow rough cut * removing warnings * relatively stable changes * minor bug fix * reflow relative collision * working dp cut * fix for reflow of widgets closer next to each other * disabling scroll * Drag with reflow * reflow fix * overlap and retracing fix * On Drop updates. * bug when no displacement but resize update. * temp fix for new widget addition. * reflow bug fixes * new widget addition bug. * stop reflow on leave. * fix corner case overlap * update bottom row when reflowed widgets go beyond bottom boundary. * capture mouse positions on enter * enable container jumps with faster mouse movements. * reflow only for snap changes. * restructured reflow Algorithm * collision check and bug fixes * undo redo fix for new widget drop * resizable fix snapRows fix * directional stability * self collision fix * first round of perf fixes * update bottom row while resizing and resize-reflowing * performance fix and overlapping fix * Remove eslint warning * remove eslint warning * eslint warning * can reflowed Drop Indication Stability * container jumps and force direction on entering canvas * fixing scroll on resize jitters. * reflow when jumping into container. * reflow ux fixes while leaving container * resizing fixes. * fixes for edge move. * restrict container jumps into reflowed containers. * container jump direction reflow * checkbox dimensions fix. * Excess bottom rows not lost post dragging or resizing widgets. * fixing the after drop css glitch. * double first move trigger bug fix. * stop reflow only if reflowing * stabilize container exit directions * using acceleration and speed instead of movement covered to restrict reflow. * fixing modal drops. * remove warnings. * reflow resize styles * moving acceleration and movement logic to a monitoring effect. * adding beta flag for reflow. * fixing jest tests * Adding analytics to beta flag toggle. * Adding placeholder for reflow beta screens. * fixing initial load's screen * few more crashes. * force close onboarding for the session. * fixing bugs in reset canvas. * Beta flag bug fixes. * fixing bugs. * restrict reflow screens during onboarding. * disabling reflow screens in tests. * code review comments. * fixing store based specs. * fixing cypress failures. * fixing specs. * code cleanup * reverting yarn lock changes * removing onboarding screens. * more cleanup and function descriptors * keeping reflow under the hood. Co-authored-by: rahulramesha <rahul@appsmith.com> Co-authored-by: Arpit Mohan <arpit@appsmith.com>
2022-01-13 13:21:57 +00:00
import { reflowMoveAction, stopReflowAction } from "actions/reflowActions";
import { OccupiedSpace, WidgetSpace } from "constants/CanvasEditorConstants";
import { isEmpty, throttle } from "lodash";
import { useRef } from "react";
import { useDispatch, useSelector } from "react-redux";
import { getWidgetSpacesSelectorForContainer } from "selectors/editorSelectors";
import { reflow } from "reflow";
import {
CollidingSpace,
GridProps,
ReflowDirection,
ReflowedSpaceMap,
} from "reflow/reflowTypes";
import { getLimitedMovementMap } from "reflow/reflowUtils";
import { getBottomRowAfterReflow } from "utils/reflowHookUtils";
import { checkIsDropTarget } from "components/designSystems/appsmith/PositionedContainer";
type WidgetCollidingSpace = CollidingSpace & {
type: string;
};
type WidgetCollidingSpaceMap = {
[key: string]: WidgetCollidingSpace;
};
export interface ReflowInterface {
(
newPositions: OccupiedSpace,
OGPositions: OccupiedSpace,
direction: ReflowDirection,
stopMoveAfterLimit?: boolean,
shouldSkipContainerReflow?: boolean,
forceDirection?: boolean,
immediateExitContainer?: string,
): {
canHorizontalMove: boolean;
canVerticalMove: boolean;
movementMap: ReflowedSpaceMap;
bottomMostRow: number;
};
}
export const useReflow = (
widgetId: string,
parentId: string,
gridProps: GridProps,
): ReflowInterface => {
const dispatch = useDispatch();
const throttledDispatch = throttle(dispatch, 50);
const isReflowing = useRef<boolean>(false);
const reflowSpacesSelector = getWidgetSpacesSelectorForContainer(parentId);
const widgetSpaces: WidgetSpace[] = useSelector(reflowSpacesSelector) || [];
const originalSpacePosition = widgetSpaces?.find(
(space) => space.id === widgetId,
);
const prevPositions = useRef<OccupiedSpace | undefined>(
originalSpacePosition,
);
const prevCollidingSpaces = useRef<WidgetCollidingSpaceMap>();
const prevMovementMap = useRef<ReflowedSpaceMap>({});
// will become a state if we decide that resize should be a "toggle on-demand" feature
const shouldResize = true;
return function reflowSpaces(
newPositions: OccupiedSpace,
OGPositions: OccupiedSpace,
direction: ReflowDirection,
stopMoveAfterLimit = false,
shouldSkipContainerReflow = false,
forceDirection = false,
immediateExitContainer?: string,
) {
const { collidingSpaceMap, movementLimit, movementMap } = reflow(
newPositions,
OGPositions,
widgetSpaces,
direction,
gridProps,
forceDirection,
shouldResize,
immediateExitContainer,
prevPositions.current,
prevCollidingSpaces.current,
);
prevPositions.current = newPositions;
prevCollidingSpaces.current = collidingSpaceMap as WidgetCollidingSpaceMap;
let correctedMovementMap = movementMap || {};
if (stopMoveAfterLimit)
correctedMovementMap = getLimitedMovementMap(
movementMap,
prevMovementMap.current,
movementLimit,
);
if (shouldSkipContainerReflow) {
const collidingSpaces = Object.values(
(collidingSpaceMap as WidgetCollidingSpaceMap) || {},
);
for (const collidingSpace of collidingSpaces) {
if (checkIsDropTarget(collidingSpace.type)) {
correctedMovementMap = {};
}
}
}
prevMovementMap.current = correctedMovementMap;
if (!isEmpty(correctedMovementMap)) {
isReflowing.current = true;
if (forceDirection) dispatch(reflowMoveAction(correctedMovementMap));
else throttledDispatch(reflowMoveAction(correctedMovementMap));
} else if (isReflowing.current) {
isReflowing.current = false;
throttledDispatch.cancel();
dispatch(stopReflowAction());
}
const bottomMostRow = getBottomRowAfterReflow(
movementMap,
newPositions.bottom,
widgetSpaces,
gridProps,
);
return {
...movementLimit,
movementMap: correctedMovementMap,
bottomMostRow,
};
};
};