PromucFlow_constructor/app/client/src/utils/WidgetSizeUtils.ts

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import { CANVAS_DEFAULT_MIN_HEIGHT_PX } from "constants/AppConstants";
import {
GridDefaults,
MAIN_CONTAINER_WIDGET_ID,
} from "constants/WidgetConstants";
import { WidgetProps } from "widgets/BaseWidget";
import { FlattenedWidgetProps } from "widgets/constants";
import WidgetFactory, {
NonSerialisableWidgetConfigs,
WidgetType,
} from "./WidgetFactory";
/**
* This returns the number of rows which is not occupied by a Canvas Widget within
* a parent container like widget of type widgetType
* For example, the Tabs Widget takes 4 rows for the tabs
* @param widgetType Type of widget
* @param props Widget properties
* @returns the offset in rows
*/
export const getCanvasHeightOffset = (
widgetType: WidgetType,
props: WidgetProps,
) => {
// Get the non serialisable configs for the widget type
const config:
| Record<NonSerialisableWidgetConfigs, unknown>
| undefined = WidgetFactory.nonSerialisableWidgetConfigMap.get(widgetType);
let offset = 0;
// If this widget has a registered canvasHeightOffset function
if (config?.canvasHeightOffset) {
// Run the function to get the offset value
offset = (config.canvasHeightOffset as (props: WidgetProps) => number)(
props,
);
}
return offset;
};
/**
* This function computes the heights of canvas widgets which may be effected by the changes in other widget properties (updatedWidgetIds)
* @param updatedWidgetIds Widgets which have updated
* @param canvasWidgets The widgets in the redux state, used for computations
* @returns A list of canvas widget ids with their heights in pixels
*/
export function getCanvasWidgetHeightsToUpdate(
updatedWidgetIds: string[],
canvasWidgets: Record<string, FlattenedWidgetProps>,
): Record<string, number> {
const updatedCanvasWidgets: Record<string, number> = {};
for (const widgetId of updatedWidgetIds) {
const widget = canvasWidgets[widgetId];
if (widget) {
if (
widget.type !== "CANVAS_WIDGET" &&
Array.isArray(widget.children) &&
widget.children.length > 0
) {
for (const childCanvasWidgetId of widget.children) {
if (!updatedCanvasWidgets.hasOwnProperty(childCanvasWidgetId)) {
const bottomRow = getCanvasBottomRow(
childCanvasWidgetId,
canvasWidgets,
);
if (bottomRow > 0) {
updatedCanvasWidgets[childCanvasWidgetId] = bottomRow;
}
}
}
}
if (widget.parentId) {
if (!updatedCanvasWidgets.hasOwnProperty(widget.parentId)) {
const bottomRow = getCanvasBottomRow(widget.parentId, canvasWidgets);
if (bottomRow > 0) updatedCanvasWidgets[widget.parentId] = bottomRow;
}
}
} else {
// This usually means, that we're deleting a widget.
if (!updatedCanvasWidgets.hasOwnProperty(MAIN_CONTAINER_WIDGET_ID)) {
const bottomRow = getCanvasBottomRow(
MAIN_CONTAINER_WIDGET_ID,
canvasWidgets,
);
if (bottomRow > 0)
updatedCanvasWidgets[MAIN_CONTAINER_WIDGET_ID] = bottomRow;
}
}
}
return updatedCanvasWidgets;
}
/**
* A function to compute the height of a given canvas widget (canvasWidgetId) in pixels
* @param canvasWidgetId The CANVAS_WIDGET's widgetId. This canvas widget is the one whose bottomRow we need to compute
* @param canvasWidgets The widgets in the redux state. We use this to get appropriate info regarding types, parent and children for computations
* @returns The canvas widget's height in pixels (this is also the minHight and bottomRow property values)
*/
export function getCanvasBottomRow(
canvasWidgetId: string,
canvasWidgets: Record<string, FlattenedWidgetProps>,
) {
const canvasWidget = canvasWidgets[canvasWidgetId];
// If this widget is not defined
// It is likely a part of the list widget's canvases
if (canvasWidget === undefined) {
return 0;
}
// If this widget is not a CANVAS_WIDGET
if (canvasWidget.type !== "CANVAS_WIDGET") {
return canvasWidget.bottomRow;
}
const children = canvasWidget.children;
let parentHeightInRows = Math.ceil(
canvasWidget.bottomRow / GridDefaults.DEFAULT_GRID_ROW_HEIGHT,
);
// Hypothetical thoughts:
// If this is the MainContainer
// We need some special handling.
// What we can do is use the viewport height and compute the minimum using that
// in the edit mode
// In the view mode, we can do the same?
// This is because, we might have changed the "bottomRow" somewhere and that will
// cause it to consider that value, and give us a large scroll.
if (canvasWidget.parentId) {
const parentWidget = canvasWidgets[canvasWidget.parentId];
// If the parent widget is undefined but the parentId exists
// It is likely a part of the list widget
if (parentWidget === undefined) {
return 0;
}
// If the parent is list widget, let's return the canvasWidget.bottomRow
// We'll be handling this specially in withWidgetProps
if (parentWidget.type === "LIST_WIDGET") {
return canvasWidget.bottomRow;
}
// Widgets like Tabs widget have an offset we need to subtract
const parentHeightOffset = getCanvasHeightOffset(
parentWidget.type,
parentWidget,
);
// The parent's height in rows
parentHeightInRows = parentWidget.bottomRow - parentWidget.topRow;
// If the parent is modal widget, we need to consider the `height` instead
// of the bottomRow
// TODO(abhinav): We could use one or the other and not have both, maybe
// update the bottomRow of the modal widget instead?
if (parentWidget.type === "MODAL_WIDGET" && parentWidget.height) {
parentHeightInRows = Math.floor(
parentWidget.height / GridDefaults.DEFAULT_GRID_ROW_HEIGHT,
);
}
// Subtract the canvas offset due to some parent elements
parentHeightInRows = parentHeightInRows - parentHeightOffset;
} else {
parentHeightInRows =
CANVAS_DEFAULT_MIN_HEIGHT_PX / GridDefaults.DEFAULT_GRID_ROW_HEIGHT;
}
if (Array.isArray(children) && children.length > 0) {
const bottomRow = children.reduce((prev, next) => {
if (canvasWidgets[next].detachFromLayout) return prev;
return canvasWidgets[next].bottomRow > prev
? canvasWidgets[next].bottomRow
: prev;
}, parentHeightInRows);
return bottomRow * GridDefaults.DEFAULT_GRID_ROW_HEIGHT;
}
return parentHeightInRows * GridDefaults.DEFAULT_GRID_ROW_HEIGHT;
}